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Ryan Zheng
I’m Ryan Zheng — a concept designer, illustrator, and visual development artist based in Toronto, Canada.
With experience working on AAA-focused production teams at TiMi Montréal, I bring strong expertise in character, environment, and visual storytelling for games and animation.
I was selected as a Top 5 finalist in Ubisoft’s NEXT Concept Art competition, and I’ve worked with collaborators from multiple countries on animated shorts and game projects, giving me a deep understanding of cross-cultural teamwork and professional pipelines.
My goal is to help you transform your ideas into engaging, polished, and visually impactful design solutions.
I look forward to working with you.
Concept Artist and Animator
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